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Campaign Rules/gang rosters
My heavy stubber guy is dead so you are not alone of the lack of luck on that front. What I have learnt is never go toe-to-toe with Vince's heavy, cos his girls always win - I tried to be sneaaky last game and it went slightly better, until I lost my cool, ran out of cover and got mercilessly gunned down.

Oh and Vince's gangers never die either. Not that I'm bitter or anything Wink
40K - Dark Angels, Dark Eldar, Necrons; Lord of the Rings - lots; Bloodbowl - Dwarves, Wood Elves; SAGA - Anglo Danes & Welsh; Guildball - Morticians, Engineers; Dropzone/fleet - Shaltari
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(13-02-2013, 05:07 PM)jaqenhgar Wrote: My heavy stubber guy is dead so you are not alone of the lack of luck on that front. What I have learnt is never go toe-to-toe with Vince's heavy, cos his girls always win - I tried to be sneaaky last game and it went slightly better, until I lost my cool, ran out of cover and got mercilessly gunned down.

Oh and Vince's gangers never die either. Not that I'm bitter or anything Wink
Even worse now as i have 2 medics..... Tongue

I did roll multiple injuries on 1 Lady(my Heavy!) but using my medic i rerolled it and got Horrible Scars! lol

Both of my Heavies are toughness 4 as well!

Oh and I have 2 power swords!!!!! MWAHAHAHAHA
40k- Space marines(5000 pts) Imperial guard (3000 pts) Tau (3000 pts)
Epic 40k-Space marines/Imperial Guard(2000 pts)
Infinity Yu jing (Aprox 1000 pts)
Necromunda Escher Mad capsules Avalanche
Blood bowl Skaven
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(13-02-2013, 05:07 PM)jaqenhgar Wrote: Oh and Vince's gangers never die either. Not that I'm bitter or anything Wink

And not forgetting his secret weapon: "sad-panda-face" Big Grin
Figures painted in 2016: 4 Blush
"What this game needs is a panda with a chaingun."
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(13-02-2013, 03:09 PM)Stuart Wrote: Try this:

Code:
[url=http://www.yakromunda.com/gang/7892/irish-brawlers]Sam's Irish Brawlers[/url]

thanks Stuart that worked.

even with my increase gang rating i'm still no match for you guys, so looks like i'm still gonna get tonnes of exp for the next few games.
40K: Orks and Chaos Space Marines

standard deffwing tactic: rush fast and hit like a runaway freight train with a rocket booster on the last carriage...
remember kids, never trust an ork who shows his teeth
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(13-02-2013, 08:24 PM)Cookie101 Wrote:
(13-02-2013, 03:09 PM)Stuart Wrote: Try this:

Code:
[url=http://www.yakromunda.com/gang/7892/irish-brawlers]Sam's Irish Brawlers[/url]

thanks Stuart that worked.

even with my increase gang rating i'm still no match for you guys, so looks like i'm still gonna get tonnes of exp for the next few games.

Lol yep, might be worth buying a few juves as they will turn to gangers very quick but keep your gang rating low Wink
40k- Space marines(5000 pts) Imperial guard (3000 pts) Tau (3000 pts)
Epic 40k-Space marines/Imperial Guard(2000 pts)
Infinity Yu jing (Aprox 1000 pts)
Necromunda Escher Mad capsules Avalanche
Blood bowl Skaven
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(13-02-2013, 10:04 PM)manrogue Wrote: Lol yep, might be worth buying a few juves as they will turn to gangers very quick but keep your gang rating low Wink

that's the plan after next game don't have enough credits right now and my settlement might make a few
40K: Orks and Chaos Space Marines

standard deffwing tactic: rush fast and hit like a runaway freight train with a rocket booster on the last carriage...
remember kids, never trust an ork who shows his teeth
Reply
Finally updated my gang following last months run in with the mad capsules -need to find easier pickings elsewhere...
40K - Dark Angels, Dark Eldar, Necrons; Lord of the Rings - lots; Bloodbowl - Dwarves, Wood Elves; SAGA - Anglo Danes & Welsh; Guildball - Morticians, Engineers; Dropzone/fleet - Shaltari
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Quote:need to find easier pickings elsewhere...

Hi, meet your easy pickings.

400 gang rating difference. and im not sure on most of the rules, but i'll game-fully take to the underhive and see how they hold up. Survival is everything.

I've printed my gang roster but still need to roll for territories etc tonight (actually i've said etc but no idea what else i'll need to roll for before we start...) is there much else?
Simian aka Ben
Interests
40k Death Guard, Nurgle and Space Wolves, Malifaux (Guild, Gremlins & Ressers), In Her Majesties Name (Professor Berengei's Circus), Bolt Action (Big Red One), Dredd (Robots), OGaM, Necromunda (Redemptionists)

Hooting into the Abyss
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(05-03-2013, 08:36 AM)Simian Wrote:
Quote:need to find easier pickings elsewhere...

Hi, meet your easy pickings.

400 gang rating difference. and im not sure on most of the rules, but i'll game-fully take to the underhive and see how they hold up. Survival is everything.

I've printed my gang roster but still need to roll for territories etc tonight (actually i've said etc but no idea what else i'll need to roll for before we start...) is there much else?

No mercy in the underhive my friend, it's a fight for survival!

Only other thing to roll for is starting experience i think. See you tonight - I'll get there a little after 7pm.
40K - Dark Angels, Dark Eldar, Necrons; Lord of the Rings - lots; Bloodbowl - Dwarves, Wood Elves; SAGA - Anglo Danes & Welsh; Guildball - Morticians, Engineers; Dropzone/fleet - Shaltari
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Lol, its not my fault my gangers refuse to die! Tongue
I'm tempted to start a second gang, until the new guys are up a bit in exp.....
40k- Space marines(5000 pts) Imperial guard (3000 pts) Tau (3000 pts)
Epic 40k-Space marines/Imperial Guard(2000 pts)
Infinity Yu jing (Aprox 1000 pts)
Necromunda Escher Mad capsules Avalanche
Blood bowl Skaven
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