16-03-2016, 06:09 PM
(16-03-2016, 05:53 PM)will Wrote: I like the victories giving boosts to forces, gives a nice incentive to try and play games rather than just capturing nodes and moving to avoid playing games. As to the home defence would that not cause problems if a team has to play too many games in one month? Maybe allow armies to send a defence force to connected friendly nodes if they are not fighting a battle that campaign turn? Stops people from taking nodes and totally avoiding playing games by following an opponent army around as they conquer nodes, but don't end up in a position of a team playing lots of games in one go?
Yeah I like that idea
40K - Dark Angels, Dark Eldar, Necrons; Lord of the Rings - lots; Bloodbowl - Dwarves, Wood Elves; SAGA - Anglo Danes & Welsh; Guildball - Morticians, Engineers; Dropzone/fleet - Shaltari