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Gentlefolk of the Redditch Wargaming Society, I bring you an offer of a 1,000pt Warhammer 40k Tournament.
We could either run it in a league format or a standard ''knock out/ stage based'' tournament.
Please respond to this thread if you would be interested in participating and ideas towards the endeavour.
Pending success of this we could run this as a 2-monthly thing or alternate between individual tournaments and 2-player team tournaments.
Understandably the logistics behind this would need some work but if enough people are interested I am sure we can arrange something of the likes!
Let me know.
Khronic/ Dan
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11-08-2014, 12:09 PM
(This post was last modified: 11-08-2014, 12:14 PM by Khronic.)
Thanks for pointing it out!
I think that is probably a good idea and to save complicating things it might be worth making the way Rob's tournaments have been run the club standard to save complicating rules one way or another.
The two leagues idea sounds good to be honest with each player getting the choice of entering either.
Competitive (League Alpha)
Fluffy/ Less Competitive (League Omega)
On initial thoughts:
Primary and ONE Ally detachment
(Codex Supplements are allowed I.E. Chaos Space Marines and Crimson Slaughter Codex Supplement)
No Super Heavys/ Lords of War
Flyers are allowed
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I'm quite happy to run it, no problems there but will need to bounce things around off people to get the initial setup done!
Primary Detachment and ONE Ally Detachment. (Codex Supplements allowed)
Battleforged.
I'd say having a brief skim over the Escalation book Super heavys and lords of war should be allowed.
They seem to offer both a handicap and an advantage, especially at 1,000pts where you could potentially be dumping half your points into one model.
The escalation warlord traits are also worth mentioning:
Escalation Warlord Traits:
Note that these are traits you can take if your opponent has a Lord of War in their list.
1. Maximize Firepower: Warlord and unit's weapons are twin linked when shooting at lord of war
2. Super-heavy Hunter: Warlord has preferred enemy (Lord of War)
3. Slayer of Giants: In close combat with a Lord of War, Warlord gains armourbane and fleshbane
4. Uncanny Defense. all rolls made on the destroyer table suffer a -1
5. Kill Mission: units in the army arriving from reserves do not scatter if placed within 6" of an enemy lord of war
6. Perfect Volley: shots from warlord and unit have rending are considered AP1 when targetting a lord of war.
(May need clarification here)
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I'm in for this as I enjoyed the last one.
Salamanders 6000pts
Grey knights 1000pts
Into the fires of battle unto the anvil of war!
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Won't including LOW's lead to massive Rock/paper/scissor games?
If you take LOW's to normal armies you wipe them
If you take Hard Counters to LOW's you wipe them
If you take normal armies to LOW Hard Counters you wipe them
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I don't see it myself but could be wrong. I fancy my chances against most LoW now that D weapons have been nerfed to what i see as an acceptable level. Plus at 1000 points you are putting a lot of points into them, limiting your obj sec units.
You can also Glance them to death quite easy.
A Imperial knight army would be a bigger threat than LoW as it is 3 super heavies (unplayable at 1000 point as you need three knights minimum for a detachment and cheapest in 370).
Only one that i don't fancy my chances against is Transcendent C'tan S9 T9 W6 and 4++ is nasty enough but he can also put out loads of template attacks as well.
Want to see what i mean check him out in escalation in my dropbox.
40k- Space marines(5000 pts) Imperial guard (3000 pts) Tau (3000 pts)
Epic 40k-Space marines/Imperial Guard(2000 pts)
Infinity Yu jing (Aprox 1000 pts)
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