22-09-2013, 09:11 AM
On the question of ignore cover are their any arguments against the ruling of it works against Vehicles?
Next questions:
Fortune/Tzeench rerolling saves of 1 V Misfortune
Their is a precedent of these types of situations occurring before, old Marine Null Zone FAQ'd that re-rolls v re-rolls cancel each other out, are we going to follow suit?
Defining cover at the club?
I've played the cover at the club in any number of ways... mainly the giant/med hills, the 2 giant ones I've played as 3" up and difficult terrain all over, difficult terrain (no movement penalty), difficult terrain to get on to the hill and open on top and finally no penalty...
Then that giant green hill, again played as difficult or open.
Ruins with bases as area terrain:
I've also played these in 2 ways, on the base of the ruin I've played: 4+ if covered by ruin, 5+ if not or 4+ all over area terrain.
Should we have a rule for all? or just talk through each piece on the table as I've done each game to date?
Next questions:
Fortune/Tzeench rerolling saves of 1 V Misfortune
Their is a precedent of these types of situations occurring before, old Marine Null Zone FAQ'd that re-rolls v re-rolls cancel each other out, are we going to follow suit?
Defining cover at the club?
I've played the cover at the club in any number of ways... mainly the giant/med hills, the 2 giant ones I've played as 3" up and difficult terrain all over, difficult terrain (no movement penalty), difficult terrain to get on to the hill and open on top and finally no penalty...
Then that giant green hill, again played as difficult or open.
Ruins with bases as area terrain:
I've also played these in 2 ways, on the base of the ruin I've played: 4+ if covered by ruin, 5+ if not or 4+ all over area terrain.
Should we have a rule for all? or just talk through each piece on the table as I've done each game to date?