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Necromunda Campaign background/storyline
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(26-07-2012, 09:37 AM)jaqenhgar Wrote: ...could even have a game where its being fought on a whole set of "islands" representing the rusting remains of the underhive sticking out through the water!

Maybe it could be set around a trading post/port area, with surrounding area controlled by rival gangs, next to the coolant sea...

I really like these ideas.

Figures painted in 2016: 4 Blush
"What this game needs is a panda with a chaingun."
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RE: Necromunda Campaign background/storyline - by Stuart - 26-07-2012, 10:04 AM

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