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Campaign Rules/gang rosters
#81
Misplaced my sheet with my rare item buys on, 1 of which was a power axe......
Can't find it for the life of me, so the grand scheme of infiltrating a power sword girl and poweraxe girl within 8 inches of Stu tonight has gone out the window....
So a forced saving of my Creds.
40k- Space marines(5000 pts) Imperial guard (3000 pts) Tau (3000 pts)
Epic 40k-Space marines/Imperial Guard(2000 pts)
Infinity Yu jing (Aprox 1000 pts)
Necromunda Escher Mad capsules Avalanche
Blood bowl Skaven
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#82
Cracking game Vince - some shocking dice though. Damn your puppy-dog expression forcing me into that last turn! Wink

Just trying to work out which of my figures were down (2) and out (1)...
Figures painted in 2016: 4 Blush
"What this game needs is a panda with a chaingun."
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#83
Lol, I was in close combat range! Made me a sad panda when thought I wouldn't resolve it. :p it was that one turn where around 6/7 out of 11 dice rolled was 1's!
Dice gods definitely not my friends tonight!
40k- Space marines(5000 pts) Imperial guard (3000 pts) Tau (3000 pts)
Epic 40k-Space marines/Imperial Guard(2000 pts)
Infinity Yu jing (Aprox 1000 pts)
Necromunda Escher Mad capsules Avalanche
Blood bowl Skaven
Reply
#84
Right, I think Placidus was "out", and then Tenebris and Amicus were "down". Possibly.

Set aside a few minutes next week to roll advances, etc?
Figures painted in 2016: 4 Blush
"What this game needs is a panda with a chaingun."
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#85
Yep sounds good to me!
40k- Space marines(5000 pts) Imperial guard (3000 pts) Tau (3000 pts)
Epic 40k-Space marines/Imperial Guard(2000 pts)
Infinity Yu jing (Aprox 1000 pts)
Necromunda Escher Mad capsules Avalanche
Blood bowl Skaven
Reply
#86
i know i'll be late joining, but any chance i can join in, got some of the old plastic orlocks and it won't be too hard to turn up some more from ebay.

got the PDF of the new rules, so i got pretty much everything i need to play.
40K: Orks and Chaos Space Marines

standard deffwing tactic: rush fast and hit like a runaway freight train with a rocket booster on the last carriage...
remember kids, never trust an ork who shows his teeth
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#87
Of course Sam - I think Russ expressed an interest too. I can always start over with my crew as well to make it more of a level playing field.
Figures painted in 2016: 4 Blush
"What this game needs is a panda with a chaingun."
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#88
And once Battlefield Birmingham is done with i;ll hopefully be taking part too on one of the nights i get to the club.
Simian aka Ben
Interests
40k Death Guard, Nurgle and Space Wolves, Malifaux (Guild, Gremlins & Ressers), In Her Majesties Name (Professor Berengei's Circus), Bolt Action (Big Red One), Dredd (Robots), OGaM, Necromunda (Redemptionists)

Hooting into the Abyss
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#89
To be honest we are not at high enough level that it would make a massive difference for a new gang to play for example my gang. They would get a lot of exp win or lose (10/9 per model) plus extra Creds i believe, so within a few games they would be catching up with us.
But if people wanted to restart the campaign i would be cool with it Smile
40k- Space marines(5000 pts) Imperial guard (3000 pts) Tau (3000 pts)
Epic 40k-Space marines/Imperial Guard(2000 pts)
Infinity Yu jing (Aprox 1000 pts)
Necromunda Escher Mad capsules Avalanche
Blood bowl Skaven
Reply
#90
well just made my gang, with plenty of credits spare too.
hopefully people understand why the gang is called the way it is, need to name all my gangers too, and of course, exp and territory rolls at club.

orlock gang 'Irish bastards'
gang leader - chain sword and auto pistol.
heavy - heavy stubber and lasgun.
ganger - shotgun with man stopper rounds.
ganger - auto gun.
ganger - auto gun.
ganger - lasgun.
ganger - lasgun.
ganger - auto pistol and club.
ganger - auto pistol and club.
juve - auto pistol.
juve - auto pistol.

stash = 40 credits
40K: Orks and Chaos Space Marines

standard deffwing tactic: rush fast and hit like a runaway freight train with a rocket booster on the last carriage...
remember kids, never trust an ork who shows his teeth
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