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Tuesday 20th September 2011
#31
Many thanks to y'all for coming along tonight, that must have been our busiest night ever Cool

Hope you enjoyed your visit Robey, and really sorry we didn't have more time to chat. Very much looking forward to finding out more about Skrapyard.
Figures painted in 2016: 4 Blush
"What this game needs is a panda with a chaingun."
#32
A great time was had. I shall sing your praises as a club that's well worth a visit. We should talk GCN a bit.

I'll be sending an email out about planning for MiniCon today, so watch your InBox. Meanwhile, I'm looking at my diary for a chance to come and run some Skrapyard demo games.

In the meantime, you can download the v0.1 Raw Rules for Skrapyard, a couple of demo skrapgangs and a demo scenario here:

http://www.precinctomega.co.uk/precinct-...g/secrets/

I've actually nearly finished writing v0.5, which clears up some ambiguities in these rules and introduces a couple of new rules to balance some problems. When I've finished them, I'll post them up in their entirety, for free, so you can read the background, design your own skrapgangs and suchlike. To see some of the colour illustrations that will be in the finished rulebook, and get some sneak peeks at the concept art for the heroes, check out http://bit.ly/mYB21T

See you all soon!

R.


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