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Escalation campaign? And possible new 40K campaign for the summer
#8
OK, here we go. I wrote up a beta version for the rules of the campaign. I will add more as I think of it and/ or receive feedback.

Each player would keep money, bought upgrades (represented by small laminated sections of paper) and army lists in a LEAGUE PACK, which they could take home and bring in for games. I would keep track of bought upgrades, lists and league positions on a central database on my laptop.

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MAROON VALE LEAGUE CAMPAIGN- VERSION 1.0

Starting army restrictions:
750 points
1 HQ selection max. A single HQ choice may not total more than 20% of the total army points limit. For example, an 800 point army could spend up to 160 points on a single HQ choice.
2 Troop selections min.
1 Elite selection max.
1 Heavy selection max.
1 Fast Attack selection max.
2 Dedicated transports max.
No AV 14 (can be unlocked).
30K permitted.
No super-heavies or named characters.
No flyers (must be unlocked).
No formations (must be unlocked).
Forge World permitted.
Invisibility is banned.
Level 1 psykers only (Higher levels can be unlocked).
No repetition of Elite, Heavy or Fast Attack units
A single allied detachment may be taken, totalling no more than 250 points. The allied detachment may contain only 1 HQ choice and two Troop choices.

Eternal War missions, with following amendment: empty dedicated transports can never hold objectives. League table decided on football scoring basis. 3 points for win, 1 for draw, 0 for loss. Score contributes to a goal difference, for and against.
Players may arrange battles in the usual way, but specifying that they are seeking a Maroon Vale league game. In this way, competitors may play as often or as little as they like, dipping in and out whenever they wish.






WAR BOOTY

FOOT SLOGGER- Took part in a campaign battle. $300
ARTIST- Entire army is painted. $100
PERFECTIONIST- Entire army is based. $100
VICTOR- Won the battle. $200
SLAYER- Won by more than 5 VPs. $100
PRAGMATIST- Drew the battle. $100
DUELLIST- Killed enemy warlord with your own general in a heroic duel. $200
BRAVE- Fought an opponent of higher rank, but lost. $100
UNDERDOG- Defeated an opponent of higher rank! $300
GAMBLER- Drew with an opponent of higher rank. $200
INSANE BRAVERY- Fought the current league leader, but lost. $200
FEARLESS HEROICS- Defeated the league leader! $400
SLY FOX- Snatched a draw from the league leader. $300
KHORNE'S CHOSEN- Finished the game with less than ten models on the table. $100
MARATHON GAMER- The game went to seven turns. $100
LUCKY FUCKER- You passed some kind of ridiculous, crucial roll (opponent must agree). $100





MANUFACTORUM
Extra HQ slot (max 2): $1000
Extra Elites slot (max 3): $1200
Extra Fast Attack slot (max 3): $1100
Extra Heavy slot (max 3): $1300
Extra dedicated transport: $300
Increase to 800pts: $400
Increase to 850pts: $500
Increase to 900pts: $600
Increase to 950pts: $700
Increase to 1000pts: $800
(For each of the points increase upgrades, you must possess the preceding upgrade)
Unlock AV14: $1400
May take a single flyer: $1500
Access level 2 psykers: $400
Access level 2 and 3 psykers: $1000
May use a single formation: $600

MUNITORIUM (Max 1 for each of these)
SCOUTS- If you deployed first, you may re-deploy a single unit immediately after your opponent has finished deploying. $100
AMMUNITION DUMP- Once per game, nominate a single unit. For a single shooting phase, that unit gains twin-linked. $200
ILLEGAL CHEMS- Nominate a single unit. For the duration of the game, that unit adds 3” to its charge distance rolls. $300
STEALTH SUITS- Nominate a single unit. This unit may assault on the same turn they arrive from reserve. $400
NULL FIELD GENERATOR- All Invulnerable saves for both players are reduced by one point. For example, a Terminator save would be reduced to 2+/6++ for the duration of the game. $600
COMMORITE POISONS- Choose an enemy character or monstrous creature. The Toughness value of that model is reduced by 1 for the duration of the game. $600

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Bit rough around the edges, but let me have your feedback! "Maroon Vale" as a name might change, when I think of something better. It's a play on "Red Ditch".
Dropfleet Commander- 3000pts Scourge, 1500pts PHR

Dropzone Commander- 3000pts Scourge, 600pts UCM
PM me anytime to arrange DzC tutorials if you are interested in the game.


Magic the Gathering

UK Dropfleet Champion, Summer Invasion 2017
Warboar Dropfleet Winner, 12.11.17
2nd at Fleet Muster 2, Firestorm Games 10.12.17
Battle for Tlalacon Winner, Beach-Head 2018
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RE: Escalation campaign? And possible new 40K campaign for the summer - by scoundrel13 - 09-07-2015, 05:42 PM

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