Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Kickstarter Maelstrom's Edge
#1
The guys at Dakkadakka have been working on a new sci-fi skirmish game, thought i would share-

Quote:legoburner Wrote
http://www.maelstromsedge.com/medge/

It is with great pleasure that I can at long last announce that Dakka has been working on a game and it is coming out soon - Maelstrom's Edge.

Yakface, myself and a team of 6 others have been working on this project for over 3 years. We have injection moulded plastic models finished and ready to show, with tournament quality rules written by Jon Regul (yakface). It is a squad-based skirmish game (about 20-30 models per side), and every model is multi-part and multi-pose, so there is massive potential for easy conversions and part swaps.

We spent the first 18 months developing a science fiction universe unlike any other. Maelstrom's Edge is a distinct, unique and deep universe that can and will stand independently of the game. Enough talk, here's some teaser visuals!

[Image: logo.jpg]
[Image: 1-karists.jpg]

Maelstrom's Edge is a far future science fiction setting where a golden age of exploration and innovation has been ripped apart and humanity is on the very edge of annihilation. The Maelstrom, a gigantic apocalyptic explosion of dark energy, is rapidly expanding out from the heart of the galaxy, destroying everything it touches. As worlds and stars are obliterated from existence, those who have the means flee towards deep space, while those left behind fight for the chance to escape.

For millennia before this catastrophe, humanity spread across the galaxy at sub-light speed, painstakingly eking out an existence in space and on barely habitable worlds. Then the cybel network was discovered. A gossamer web of dark energy threads stretching between every star, the cybel network allowed humanity to colonise thousands of worlds across the galaxy's spiral arm. All the progress that the cybel network brought, the Maelstrom took away. The Maelstrom erupted from the centre of humanity's worlds a millennium ago, racing down the cybel tunnels, splitting them apart and spilling their destructive energy out into real space.

The Edge is a stormfront, light years wide, where real space meets the Maelstrom’s tide of roiling, coruscating energy. The apocalypse is coming inexorably to every planet on the Edge. In the decades leading up the Maelstrom's arrival, every person is forced to make a choice about how they want to live the remainder of their existence. Unite or divide, give or take, fight or die. Those living on the edge are not bulletproof or elite. They are ordinary people caught up in a bewildering cataclysm, their only goal to survive as best they can.

The destruction wrought by the Maelstrom has led to conflict between many of the remaining organisations and governments. The competing corporations of the Epirian Foundation made their fortunes using advanced robotics and geo-engineering to alter worlds for colonisation. Now as the Maelstrom approaches, the Epirians are forced to abandon these worlds, using their enlisted soldiers and retrofitted robots to defend their interests.

Diametrically opposed to the Epirian Foundation’s interests are the Karist Enclave, a secretive group of religious zealots. They believe that if you are mentally and physically prepared, the Maelstrom will not destroy you, but instead you will ascend to a higher plane of existence. The Karists use vials of altered cybel energy to 'commune' with the Maelstrom, achieving a trance-like state they associate with ascension.

The refugees, revolutionaries, pirates and mercenaries that are left behind on abandoned worlds are collectively known as the Broken. Poor humans team up with abandoned aliens, desperately swarming worlds near the edge as they try to survive as long as they can. Against the implacable onslaught of the Maelstrom, every dockworker, farmer, CEO and mercenary is faced with the same dilemma: what will you do to survive?

[Image: 2-battle.jpg]
[Image: 3-maelstrom.png]

We already have two novels available now (US link) (UK link) so that you can start enjoying the universe in great depth before the game comes out. We'll have limited edition first print copies of the novels available for purchase at Salute and a short story compilation is due to be released in the very near future too. We've got some big names working on the fiction over the coming year.

Multi-part, multi-pose plastic is quite literally the hardest and most complex material to work in, and each model has been a huge undertaking. Every model we make has been superior to the previous one, and our first set of models are fantastic, so we can promise you that the latest stuff is absolutely amazing. We reject anything that does not make the grade for us as hobbyists, and will only ever release models that we want to build and use ourselves. The anticipation of getting our plastics in hand has been intense and there has been a constant flurry of paint and glue as we all love putting these things together and seeing the Maelstrom's Edge universe in the flesh. We've stuck to the 28-32mm sweet spot for scale to allow us to maintain compatibility with our existing bits boxes, battlefields, buildings and terrain. Talk is cheap though, so here are a few pictures of our earliest models. All of these are finished product (not prototypes), and 100% multipart plastic:

[Image: 4-karisttrooper.jpg]
[Image: 5-epiriancontractor.jpg][Image: 6-karisttempest.jpg]

A game would not be anything without amazing rules. For many years, yakface supported the tournament scene with the INAT FAQ, fixing the rules of others and being personally thanked many times by many in the industry for his talents. He is widely regarded as one of the greatest rules authorities in the world and Dakka is largely built on the back of his rules knowledge and capability. It is no surprise that he's had a ruleset in the back of his mind for decades and it is now realised in the form of the Maelstrom's Edge tabletop game. There are so many unique ideas and concepts in the game that it can truly be described as a next generation wargame and will serve as a point of inspiration for other game developers for many years to come. We'll slowly leak out those unique points between now and launch to keep the excitement building.

Maelstrom's Edge is a squad-based skirmish scale game in which small units of 3-5 models are used alongside individual models. The turn mechanism features alternate activation (with a twist) so there is no waiting around for someone to move their entire force. The game features a great suppression mechanism through cinematic blast markers. Subtle front and rear firing arc markers are moulded in to the bases of the models making measurements simple. Most importantly, every unit is completely distinct in form and function, so there is no min-maxing as every unit has distinct strengths and weaknesses that complement and counter each other. At the same time, we guarantee that there will be no obsolescence of units and models, so when you invest the time and money in building a force, you'll know that it will be playable in some form forever.

We started this project before Kickstarter took off in the wargaming world and based on the strength of the team alone we were able to secure enough funding to create an entire starter box set in real plastic. As we saw kickstarter deliver huge audiences and secured funding to other wargaming companies out there, we adjusted our release plan to start work on additional plastic models beyond the initial box set contents with a view to running a Kickstarter to raise the funds for the physical production, shipping and marketing elements of the plan. It is safe to say that this will be an incredibly low risk Kickstarter for anyone who wants to get first dibs on the game as the project is largely complete at the moment and should ship well before the end of the year. Our only major projected delay will be the beta testing and printing of the rulebook and related shipping. The models are close to completion and have very little work left to be retail ready, with production moving at a great and stable pace.

To show things off in the flesh, we'll be attending Salute 2015 in London's Excel centre on April 25th, so make sure you get tickets and come by our booth located at TE05 - Spiral Arm Studios (our UK spinoff company) to see the models, have a chat with us and see more of the Maelstrom's Edge universe ahead of its in depth release over the course of this year.

We'll be launching our Kickstarter at the end of April and can already confirm that it will be jointly shipping from the UK and US so there will be no customs duties to worry about for those of you living in the EU or the USA. More information will be slowly coming out between now and then in a controlled manner so that we don't end up with blank news periods, so thank you for your patience as we show more and more things at a slow but steady pace.

We know you will have many questions and you'll be eager to see as much as we can show you, but there will be a slow and controlled release of information over the coming month. Please have patience and enjoy our teasers as we show you our hard work!

Finally, please follow Maelstrom's Edge on facebook and twitter. You'll see news there before anywhere else so it is the best way to keep up with the project. If you don’t use those, then please put in your email address at http://www.maelstromsedge.com to get on the mailing list so you can see all of our updates as and when they happen!

Creating Maelstrom's Edge is the most exciting thing we've done with Dakka since taking over in 2007 and it is absolutely nerve-wracking! Your support is so very welcome as this game has been made for everyone who has been looking for a new world-class game and we know from the discussions here on Dakka that encapsulates a lot of people. We are building a sci-fi universe that will last for generations and you are here right at the start so thank you for standing with us and giving us the inspiration and base from which to build!

Thank you for reading this far!

- legoburner and the Spiral Arm Studios team
40k- Space marines(5000 pts) Imperial guard (3000 pts) Tau (3000 pts)
Epic 40k-Space marines/Imperial Guard(2000 pts)
Infinity Yu jing (Aprox 1000 pts)
Necromunda Escher Mad capsules Avalanche
Blood bowl Skaven
Reply
#2
Kickstarter now live: https://www.kickstarter.com/projects/med...ures-warga
Figures painted in 2016: 4 Blush
"What this game needs is a panda with a chaingun."
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)