(18-03-2013, 03:14 PM)The Count Wrote: Had a look at the War Machine factions and I am entirely none the wiser! I did see mention of pirates quite a bit - is that hordes or not? I have a load of pirates so would any of those be any use, or am I deluding myself?
Simon and Justin will probably explain this better, but loosely...
Pirates (the Talion Charter) are a "contract" within the Mercenaries faction for Warmachine, hopefully explained better than I could manage here: http://battlecollege.wikispaces.com/mkiiMercenaries
It's tempting to call them a theme, but that conflicts with "theme-lists" and would just create confusion. So forget I mentioned it.
There's a useful article on the PP site that relates to building a Mercenary force: http://privateerpress.com/files/MercContracts-1_0.pdf
Current Warmachine factions are Cygnar, Khador, Menoth, Cryx, Retribution (of Scyrah) and Mercenaries, all of which can also be played against any of the Hordes factions (Trollbloods, Circle Orboros, Skorne, Legion of Everblight) if you're a sucker for punishment.
Proxying is always an option, but characterisation is very strong in the game so you'd probably want to bulk out your force from the excellent (I'm not on commission) range from PP.
Hopefully that is of some help (and mostly accurate).
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