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Necromunda Gang Advice
#6
Another vote for the heavy stubber. Couple of juves and the rest as gangers should get you off to a flying start. Can always arrange a couple of practice games outside the campaign to give you a feel for how your crew plays, and allow you to make tweaks before diving in to the underhive.
Figures painted in 2016: 4 Blush
"What this game needs is a panda with a chaingun."
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Messages In This Thread
Necromunda Gang Advice - by Simian - 21-11-2012, 10:49 AM
RE: Necromunda Gang Advice - by manrogue - 21-11-2012, 10:56 AM
RE: Necromunda Gang Advice - by jaqenhgar - 21-11-2012, 11:19 AM
RE: Necromunda Gang Advice - by jaqenhgar - 21-11-2012, 11:21 AM
RE: Necromunda Gang Advice - by Simian - 21-11-2012, 11:25 AM
RE: Necromunda Gang Advice - by Stuart - 21-11-2012, 12:07 PM
RE: Necromunda Gang Advice - by Simian - 21-11-2012, 02:34 PM
RE: Necromunda Gang Advice - by Agincourt - 21-11-2012, 08:20 PM

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