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Dark Elder advice needed.
#3
Hmm, i would say that you would want splinter rifles over CCW's prefereably, except on assault units, as they should have a 24" range even when moving. You'd be suprised how fast all those poison weapon shots can shred things. And about Anti-tank stuff, i guess it depends on how you build your force. When i played my DE i was very transport heavy, normally taking at least 4 Raider transports. Thats 4 extra heavy weapons, normally Lances. If you spread out a few lances accross your warrior squads, or take a Razorwing or some Ravagers, it will give you a large amount of Lance shots spread out accross your force, so hopefully they won't all get killed before having chance to shoot. Not sure about power weapons, apart from the odd Agoniser my force didn't really use them in 5th, the exception being Incubi. Incubi, and the Archon's Huskblade, are still AP2, meaning you can still use those units if you think Terminators or other mega heavy infantry will be an issue. A lot of this will be down to playstyle, in 5th my list was split pretty evenly between shooting and assault, but i don't know how it would fair in 6th as it is, probably needs serious tweaking. And from what i've tanks are far easier to kill nowadays, so i doubt EVERY unit needs a Lance/Blaster/Blast Pistol, Flyers are where it's at Tongue
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Messages In This Thread
Dark Elder advice needed. - by Gareth - 07-10-2012, 05:45 PM
RE: Dark Elder advice needed. - by Embolden - 07-10-2012, 06:12 PM
RE: Dark Elder advice needed. - by Gareth - 07-10-2012, 06:25 PM
RE: Dark Elder advice needed. - by Embolden - 07-10-2012, 06:34 PM
RE: Dark Elder advice needed. - by Nick - 07-10-2012, 06:13 PM
RE: Dark Elder advice needed. - by Nick - 07-10-2012, 11:48 PM
RE: Dark Elder advice needed. - by jaqenhgar - 07-10-2012, 11:56 PM
RE: Dark Elder advice needed. - by Gareth - 22-10-2012, 07:57 PM

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