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I would be careful of doing that with Wraithknights about, STR10 will ID stuff and no FNP, but thats a lot of wounds to get through before you're getting to the Centurions!
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Yerrrrrr...... I hate wraithknights lol although with the grav guns from the bikes. Ion cannon from the riptide and all the shots from the blob i SHOULD be able to take out 2 wraithknights a turn if i roll well as their armours only 3+ so even the missiles get through ignoring cover. Also having monster hunters should help!! My main worry is is screamer councils and beastpacks as i have a lot of high strength shooting in low numbers!
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Was gonna suggest before... does the missiles on the Devs have Krak and Frag options? I don't think I've ever seen you use the Frag option?
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BB 2013, game 4, opponent Rob Edwards, target........ Random little dire avengers in corner! The ones that eventually drew the game! Haha its very rarely worth using frag but against units that gate around (so theyre really bunched together) and have better than 3+ armour i guess frag would actually be a good option! Thinking about it, i should probably use them much more against infantry!!
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Thats awesome stuff!
Pics please! (I cannot until Tuesday to see them! :p)
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Im actually really happy with the chapter master (for once) just hope i can get the rest done in time! Otherwise itl be a random assortement of blue, turqoise and yellow marines lol
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Ill put some up tonight just for you guys! Lol