So I've just acquired some harlequins cos I love the models and the background and am looking forward to painting them. At the moment I am thinking of a 10-strong squad with Shadowseer, Troupe Master with power weapon, 2 with fusion pistols and a few harlequin kisses, say 5. This would set me back 270pts so very expensive unit with T3 and a 5++ save!
Not totally sure how to play them but at the moment I'm thinking advance behind cover up a flank and utilising their flip belts (ignore diff terrain) to suddenly attack, or to deploy them near an empty wave serpent with a Farseer, and embark first turn (they are not allowed to take their own transport), then zoom down a flank and attack while they are fortuned. In the latter case I'm not sure about whether the Shadowseer is worth it. Any thoughts? Anybody played with/against Harlequins before?
Not totally sure how to play them but at the moment I'm thinking advance behind cover up a flank and utilising their flip belts (ignore diff terrain) to suddenly attack, or to deploy them near an empty wave serpent with a Farseer, and embark first turn (they are not allowed to take their own transport), then zoom down a flank and attack while they are fortuned. In the latter case I'm not sure about whether the Shadowseer is worth it. Any thoughts? Anybody played with/against Harlequins before?
40K - Dark Angels, Dark Eldar, Necrons; Lord of the Rings - lots; Bloodbowl - Dwarves, Wood Elves; SAGA - Anglo Danes & Welsh; Guildball - Morticians, Engineers; Dropzone/fleet - Shaltari