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Redwarsocia, the game
#5
Ok the rules

The campaign is played in 8 rounds, each round is a realtime month.
Each round consists of 4 turns, each turn is 1 real week
Movement.

Each warband can move once per turn. A movement is town to road, or road to town. So to go from one town to another town would be 2 moves, and take 2 weeks.
If at any point you meet another factions warband, then a game of Saga will ensue.
Weather is determined on the first of the month, and is in effect for the whole month.
Sunny has no effect.
Rain will half movement, and sea movement may cause losses due to storms.
Snow stops all movement.
From the 1st of December until the 1st of March is considered Winter, and end of round, until new round starts in March.
Ships can move from port to sea, or sea to sea,or sea to port. Ships can only land in a friendly or undefended port.
A ship can carry a Warlord and up to 4 pts.
Movement at sea during rain will cause 1pt to be lost at sea, for each turn the ships are at sea.

You start with 6 settlements

1 capital, which is fortified and generates 1 gold.
1 port, which counts as a wood settlement.
4 randomly determined settlements from the following

Mine generates 3 gold
Wood generates 1 gold plus a free ship
Metal generates 1 gold plus a free pt of troops
Farm generates 1 gold plus 1 supply pt.

At the end of the campaign year, you generate resources, and each warband must be allocated a supply pt for the coming year or looses 2 pts of troops.


You can spend gold on
1 gold for 1pt of troops
1 gold for a ship
1 gold per supply pt
1 gold for a random event

Random events can be used before a battle, and can be played on either yourself or your opponent.
I will post the possible events in a separate post.

For each battle, a random Saga scenario is choosen, and the normal victory conditions for that scenario apply.
In a draw, both players loose 1pt and retire 1 move.
If you loose, your warband looses 2pts
If you are tabled you loose 3pts.
In each case the loosing warband retires.

If a Warlord wins 3 victories in a row, he becomes noted, and can counter an event card, once per battle
5 victories in a row, he becomes famous, and can counter an event, and gains a free event card
10 victories in a row, he becomes Legendary, he can counter, gains free event and gains 1pt of troops, as everyone loves a winner!

Each Warband must have a named Warlord
You will be given a map which will show your territory and the capital. The rest will be blank, and can be filled in once you explore.

To save time I will role all random rolls.

A week will be monday until friday, you pm me with your orders during that time, that gives me the weekend to mess up your plans, and pm you back with consequences.

The first turn will start the first of April, no joke!
In the entrance of fairness, I will move my troops before seeing any other orders, and am not allowed events, unless a warlord gains some.
When you pm me, just title it Redwarsocia, so i know its a game turn.

I think thats everything!
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Messages In This Thread
Redwarsocia, the game - by Noisysteve - 04-03-2016, 02:46 PM
RE: Redwarsocia, the game - by Agincourt - 04-03-2016, 03:30 PM
RE: Redwarsocia, the game - by jaqenhgar - 12-03-2016, 02:38 PM
RE: Redwarsocia, the game - by Stuart - 13-03-2016, 11:26 PM
RE: Redwarsocia, the game - by Noisysteve - 14-03-2016, 01:09 PM
RE: Redwarsocia, the game - by Noisysteve - 14-03-2016, 01:47 PM
RE: Redwarsocia, the game - by Noisysteve - 16-03-2016, 11:59 PM
RE: Redwarsocia, the game - by Noisysteve - 17-03-2016, 12:22 AM
RE: Redwarsocia, the game - by Noisysteve - 18-03-2016, 02:08 PM
RE: Redwarsocia, the game - by jaqenhgar - 18-03-2016, 02:40 PM
RE: Redwarsocia, the game - by Noisysteve - 21-03-2016, 09:13 PM
RE: Redwarsocia, the game - by Noisysteve - 03-04-2016, 08:34 PM
RE: Redwarsocia, the game - by jaqenhgar - 04-04-2016, 10:51 AM
RE: Redwarsocia, the game - by Noisysteve - 04-04-2016, 09:29 PM
RE: Redwarsocia, the game - by jaqenhgar - 04-04-2016, 09:48 PM
RE: Redwarsocia, the game - by Agincourt - 09-04-2016, 02:12 PM
RE: Redwarsocia, the game - by jaqenhgar - 10-04-2016, 06:38 PM
RE: Redwarsocia, the game - by Agincourt - 11-04-2016, 10:01 AM
RE: Redwarsocia, the game - by Agincourt - 15-04-2016, 02:12 PM
RE: Redwarsocia, the game - by Stuart - 15-04-2016, 02:40 PM
RE: Redwarsocia, the game - by Noisysteve - 16-04-2016, 05:18 PM

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