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1000 Pt Escalation Lists
#13
+++ Escalation League - 03 - 1050 Pts (1050pts) +++

++ Chaos Space Marines: Codex (2012) (Combined Arms Detachment) (1050pts) ++

+ HQ (175pts) +

Chaos Lord (175pts) [Axe of Blind Fury (35pts), Bolt Pistol, Juggernaut of Khorne (35pts), Mark of Khorne (10pts), Power Armour, Sigil of corruption (25pts), Veterans of the Long War (5pts), Warlord]
Rules: Blinded, Champion of Chaos, Daemon Weapon, Fearless, Independent Character, Mark of Khorne, Veterans of the Long War
Profiles:
Chaos Lord (Juggernaut of Khorne): Unit Type:Infantry|WS:6|BS:5|S:4|T:5|W:4|I:5|A:2|Ld:10|Save:3+
Juggernaut of Khorne: Description:The model gains +1 Toughness, +1 Wounds and +1 Attacks. Becomes Cavalry
Sigil of Corruption: Description:Confers a 4+ Invulnerable Save
Axe of Blind Fury: Range:-|Strength:+2|AP:2|Type:Meele, Blinded, Daemon Weapon
Bolt Pistol: Range:12"|Strength:4|AP:5|TypeTongueistol

+ Troops (325pts) +

Chaos Cultists (61pts) [6x Autogun upgrade (6pts), 2x autopistol loadout, 9x Cultists in unit (36pts)]
····Cultist Champion (14pts) [Auto Pistol]
····Rules: Champion of Chaos
····Heavy Weapon upgrade (5pts) [Flamer (5pts)]
Profiles:
Chaos Cultist: Unit Type:Infantry|WS:3|BS:3|S:3|T:3|W:1|I:3|A:1|Ld:7|Save:6+
Cultist Champion: Unit Type:Infantry (Character)|WS:3|BS:3|S:3|T:3|W:1|I:3|A:1|Ld:8|Save:6+
Autogun: Range:24"|Strength:3|AP:-|Type:Rapid Fire
Autopistol: Range:12"|Strength:3|AP:-|TypeTongueistol
Flamer: Range:Template|Strength:4|AP:5|Type:Assault 1

Chaos Space Marines (132pts) [4x Chaos Space Marines in the unit (52pts), Meltagun (10pts)]
····Aspiring Champion (23pts) [Bolt Pistol, Boltgun, Close Combat Weapon]
····Rules: Champion of Chaos
····4x Boltgun loadout [4x Bolt Pistol, 4x Boltgun]
····Chaos Rhino (47pts) [Combi-bolter, Havoc Launcher (12pts), Searchlight, Smoke launchers]
····Rules: Repair, Transport Capacity: Rhino
Profiles:
Aspiring Champion: Unit Type:Infantry (Character)|WS:4|BS:4|S:4|T:4|W:1|I:4|A:2|Ld:9|Save:3+
Chaos Space Marine: Unit Type:Infantry|WS:4|BS:4|S:4|T:4|W:1|I:4|A:1|Ld:8|Save:3+
Chaos Rhino: BS:4|Front:11|Side:11|Rear:10|HP:3|Type:Vehicle(Tank, Transport)
Searchlight: Description:Night fighting only. It can illuminate a target it has fired at. Illuminates itself in the process (illuminated units loses Night Fighting benefits)
Smoke Launchers: Description:Once per game, instead of shooting or flat out movements/running, the vehicle can activate smoke launchers. May not fire its weapons that turn but recieves a 5+ cover save until next player turn. Unaffected by weapon destroyed, crew shaken and crew stunned results.
Bolt Pistol: Range:12"|Strength:4|AP:5|TypeTongueistol
Boltgun: Range:24"|Strength:4|AP:5|Type:Rapid Fire
Close Combat Weapon: Range:-|Strength:User|AP:-|Type:Meele
Combi-Bolter: Range:24"|Strength:4|AP:5|Type:Rapid Fire, Twin Linked
Havoc Launcher: Range:48"|Strength:5|AP:5|Type:Heavy 1, Blast, Twin-linked
Meltagun: Range:12"|Strength:8|AP:1|Type:Assault 1, Melta

Chaos Space Marines (132pts) [4x Chaos Space Marines in the unit (52pts), Meltagun (10pts)]
····Aspiring Champion (23pts) [Bolt Pistol, Boltgun, Close Combat Weapon]
····Rules: Champion of Chaos
····4x Boltgun loadout [4x Bolt Pistol, 4x Boltgun]
····Chaos Rhino (47pts) [Combi-bolter, Havoc Launcher (12pts), Searchlight, Smoke launchers]
····Rules: Repair, Transport Capacity: Rhino
Profiles:
Aspiring Champion: Unit Type:Infantry (Character)|WS:4|BS:4|S:4|T:4|W:1|I:4|A:2|Ld:9|Save:3+
Chaos Space Marine: Unit Type:Infantry|WS:4|BS:4|S:4|T:4|W:1|I:4|A:1|Ld:8|Save:3+
Chaos Rhino: BS:4|Front:11|Side:11|Rear:10|HP:3|Type:Vehicle(Tank, Transport)
Searchlight: Description:Night fighting only. It can illuminate a target it has fired at. Illuminates itself in the process (illuminated units loses Night Fighting benefits)
Smoke Launchers: Description:Once per game, instead of shooting or flat out movements/running, the vehicle can activate smoke launchers. May not fire its weapons that turn but recieves a 5+ cover save until next player turn. Unaffected by weapon destroyed, crew shaken and crew stunned results.
Bolt Pistol: Range:12"|Strength:4|AP:5|TypeTongueistol
Boltgun: Range:24"|Strength:4|AP:5|Type:Rapid Fire
Close Combat Weapon: Range:-|Strength:User|AP:-|Type:Meele
Combi-Bolter: Range:24"|Strength:4|AP:5|Type:Rapid Fire, Twin Linked
Havoc Launcher: Range:48"|Strength:5|AP:5|Type:Heavy 1, Blast, Twin-linked
Meltagun: Range:12"|Strength:8|AP:1|Type:Assault 1, Melta

+ Fast Attack (290pts) +

Chaos Spawn (120pts) [4x Spawn (120pts)]
Rules: Fear, Fearless, Mutated Beyond Reason, Rage, Random Attacks, Very Bulky
Profiles:
Chaos Spawn: Unit Type:Beast|WS:3|BS:0|S:5|T:5|W:3|I:3|ABig Grin6|Ld:10|Save:-

Heldrake (170pts) [Baleflamer]
Rules: Daemon, Daemonforge, It Will Not Die, Meteroric Descent
Profiles:
Heldrake: BS:3|Front:12|Side:12|Rear:10|HP:3|Type:Vehicle (Flyer, Hover)
Daemonic Possession: Description:Reduces BS to 3. Ignores Crew shaken and stunned results on a 2+. Roll a D6 each embark/disembark. On a 1, the vehicle eats a random model in the unit (remove from play, no saves allowed) and reagins a lost hull point.
Baleflamer: Range:Template|Strength:6|AP:3|Type:Heavy 1, Soul Blaze, Torrent

+ Heavy Support (260pts) +

Chaos Vindicator (135pts) [Combi-bolter (5pts), Demolisher Cannon, Searchlight, Siege Shield (10pts), Smoke Launchers]
Profiles:
Chaos Vindicator: BS:4|Front:13|Side:11|Rear:10|HP:3|Type:Vehicle (Tank)
Searchlight: Description:Night fighting only. It can illuminate a target it has fired at. Illuminates itself in the process (illuminated units loses Night Fighting benefits)
Siege Shield: Description:The Vehicle automatically passes Dangerous Terrain tests.
Smoke Launchers: Description:Once per game, instead of shooting or flat out movements/running, the vehicle can activate smoke launchers. May not fire its weapons that turn but recieves a 5+ cover save until next player turn. Unaffected by weapon destroyed, crew shaken and crew stunned results.
Combi-Bolter: Range:24"|Strength:4|AP:5|Type:Rapid Fire, Twin Linked
Demolisher Cannon: Range:24"|Strength:10|AP:2|Type:Ordnance 1, Large Blast (5")

Maulerfiend (125pts) [Daemonic Possession, Magma cutters]
Rules: Daemon, Daemonforge, Fleet, It Will Not Die, Move Through Cover, Siege Crawler
Profiles:
Maulerfiend: WS:3|BS:3|S:6|Front:12|Side:12|Rear:10|I:3|A:2|HP:3|Type:Vehicle (Walker)
Daemonic Possession: Description:Reduces BS to 3. Ignores Crew shaken and stunned results on a 2+. Roll a D6 each embark/disembark. On a 1, the vehicle eats a random model in the unit (remove from play, no saves allowed) and reagins a lost hull point.
Magma Cutters: Range:-|Strength:8|AP:1|Type:Armourbane

++ Selection Rules ++

Blinded: The bearer of the Axe of Blind Fury has -1 Weapon Skill and has the Rage Special Rule.
Champion of Chaos: A Model with this rule must issue and accept challenges. Where there are multiple models with this rule, the controlling player may decide.
Whenever a model with this rule kills a character, roll a D66 and consult the Chaos Boon chart. This boon remains for the rest of the game.
Daemon: 5+ Invunerable, Causes Fear
Daemon Weapon: At the start of the assault phase, roll a D6. On a 1, the bearer suffers 1 wound with no armour saves allowed, and is reduced to WS1 for that phase.
On a roll of a 2+, the bearer gains that many additional attacks.
Daemonforge: Once per game, a model with this rule may re-roll failed to wound/penetration rolls. Declare at the start of the shooting or assault phase that you are using this ability.
At the end of the phase, roll a D6, on a 1 the unit loses a HP with no saves allowed.
Fear
Fearless
Fleet
Independent Character
It Will Not Die
Mark of Khorne: Confers Rage and Counter-attack
Meteroric Descent: Heldrake has the Vector Strike special rule while zooming. these hits are at S7
Move Through Cover
Mutated Beyond Reason: At the start of each sub-fight phase, before rolling the D6 attacks, Roll a D3. This boon applies to all spawn in the unit until end of turn.

1: Subcutaneous Armour (4+ Armour)
2: Grasping Pseudopods (Roll 2D6 and pick the highest for their random attacks)
3: Toxic Haemorrhage (4+ Poisoned)
Rage
Random Attacks: Roll a D6. The result is the number of attacks for that unit.
Repair
Siege Crawler: The maulerfiend can move up to 12" in the movement phase. They are not slowed by difficult terrain (even when charging). Maulerfiends add 1 to armour penetration when attacking buildings.
Transport Capacity: Rhino: Can transport 10 models. Terminators may not be transported.
Very Bulky
Veterans of the Long War: Models with this rule have +1 Ld and Hatred (Space Marines)
This Hatred applies for the following books:
Codex: Space Marines
Codex: Dark Angels
Codex: Space Wolves
Codex: Blood Angels
Codex: Grey Knights


Created with BattleScribe (http://www.battlescribe.net)
Warhammer 40K (Astra Militarum & CSM/1KSons/Daemons) | AoS (Daemons of Chaos) | Dropfleet Commander (UCM) 
Models painted in 2017: 74
Models painted in 2018: 45
Models painted in 2019: 55
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Messages In This Thread
1000 Pt Escalation Lists - by Dedwoods42 - 27-04-2015, 04:45 PM
RE: 1000 Pt Escalation Lists - by jaqenhgar - 28-04-2015, 09:24 AM
RE: 1000 Pt Escalation Lists - by Dedwoods42 - 28-04-2015, 09:39 AM
RE: 1000 Pt Escalation Lists - by will - 28-04-2015, 12:17 PM
RE: 1000 Pt Escalation Lists - by jaqenhgar - 28-04-2015, 12:23 PM
RE: 1000 Pt Escalation Lists - by Dedwoods42 - 28-04-2015, 12:56 PM
RE: 1000 Pt Escalation Lists - by jjakaalbinoboy - 28-04-2015, 07:42 PM
RE: 1000 Pt Escalation Lists - by jaqenhgar - 28-04-2015, 08:14 PM
RE: 1000 Pt Escalation Lists - by jjakaalbinoboy - 28-04-2015, 08:17 PM
RE: 1000 Pt Escalation Lists - by jaqenhgar - 28-04-2015, 09:43 PM
RE: 1000 Pt Escalation Lists - by Alpharius - 28-04-2015, 09:53 PM
RE: 1000 Pt Escalation Lists - by Dedwoods42 - 29-04-2015, 09:30 AM
RE: 1000 Pt Escalation Lists - by Agent0range - 29-04-2015, 09:55 PM
RE: 1000 Pt Escalation Lists - by manrogue - 30-04-2015, 08:26 AM
RE: 1000 Pt Escalation Lists - by Alpharius - 30-04-2015, 08:29 AM
RE: 1000 Pt Escalation Lists - by Dedwoods42 - 30-04-2015, 10:05 AM
RE: 1000 Pt Escalation Lists - by wako1302 - 07-05-2015, 01:34 PM
RE: 1000 Pt Escalation Lists - by Thom - 08-05-2015, 12:08 PM

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