02-08-2012, 04:04 PM
yeah I have had a termie squad wiped by charging hormagaunts before they could strike back so lots of attacks in combat gets them as well.
I'm not sure about the new psychic powers, tried them in two games (both divination) and they were good first game (4+ inv save on tac squad) and useless in the second (re-roll hit, both missiles hit anyway, and then perilled and died cos already wounded - that was a 150pt termie librarian!)
I'm not sure about the new psychic powers, tried them in two games (both divination) and they were good first game (4+ inv save on tac squad) and useless in the second (re-roll hit, both missiles hit anyway, and then perilled and died cos already wounded - that was a 150pt termie librarian!)
40K - Dark Angels, Dark Eldar, Necrons; Lord of the Rings - lots; Bloodbowl - Dwarves, Wood Elves; SAGA - Anglo Danes & Welsh; Guildball - Morticians, Engineers; Dropzone/fleet - Shaltari