07-07-2012, 10:06 AM
(07-07-2012, 10:00 AM)jaqenhgar Wrote: OK didn't realise you couldn't have snikrot and a nob. The Dakkajets will also be good at taking out enemy flyers. If you get into combat with a vehicle you have better chance of wrecking it this edition cos you'll hit any moving vehicle on a 3+ (except flyers that you can't assault), so the power klaws are great and I'd say a must. If you need points to keep both dakkajets and extra power klaws you could consider dropping one unit of boyz and replacing them with a gretchin mob to hold a backfield objective (I've got some old 2nd edition gretchin you could have if you haven't got the models - they have been painted by a 3 and 5 year old though so might need a repaint...). Having lots of troops is good and you've got 5.
Best thing obviously is to playtest it and see how it does! I'd be happy to give you a game in a few weeks!
Yeah, I was reading up somewhere actually (Librarium Online I belive) that having just a small squad of Gretchin to hold objectives close to deployment is a good thing to do. Anyway, I think you're right as the only way to find out where to go next is by having a serious playtest! Thanks for all the feedback.
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Warhammer Fantasy (Orcs and Goblins)
Warhammer 40,000 (Orks)
Warmachine (Protectorate of Menoth)
Bushido (Prefecture of Ryu)
Infinity (Yu-Jing)
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Cutlass! (Undead)
Warhammer Fantasy (Orcs and Goblins)
Warhammer 40,000 (Orks)
Warmachine (Protectorate of Menoth)
Bushido (Prefecture of Ryu)
Infinity (Yu-Jing)
Warpath (ForgeFathers)
Cutlass! (Undead)