Lol, was thinking teams myself! Not so much as forcing players to have to play in team games but as a team overall.
With the force organisation was thinking that but sometimes there are ways round that(Example- SM normally take landraiders as heavy support, take termies and suddenly they are available as a dedicated transport......)
So was thinking that it would best if put restrictions in place.
I don't want force people to have to buy models, so was thinking that with some missions you could do them in a smaller scale and fit two in on the night, with the first having a result on the second(being a bit ambitous here)
Good stuff so far keep it up, more ideas the better!
And as i say nothing set in stone, so we can with the flow and decide when we have a more positive idea on what we want!
With the force organisation was thinking that but sometimes there are ways round that(Example- SM normally take landraiders as heavy support, take termies and suddenly they are available as a dedicated transport......)
So was thinking that it would best if put restrictions in place.
I don't want force people to have to buy models, so was thinking that with some missions you could do them in a smaller scale and fit two in on the night, with the first having a result on the second(being a bit ambitous here)
Good stuff so far keep it up, more ideas the better!
And as i say nothing set in stone, so we can with the flow and decide when we have a more positive idea on what we want!
40k- Space marines(5000 pts) Imperial guard (3000 pts) Tau (3000 pts)
Epic 40k-Space marines/Imperial Guard(2000 pts)
Infinity Yu jing (Aprox 1000 pts)
Necromunda Escher Mad capsules Avalanche
Blood bowl Skaven
Epic 40k-Space marines/Imperial Guard(2000 pts)
Infinity Yu jing (Aprox 1000 pts)
Necromunda Escher Mad capsules Avalanche
Blood bowl Skaven