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Next Army
#7
It would be rather slow, but pretty much unstoppable in close combat. The main weakness with traditional dreadnaughts ive always thought is the low number of attacks. A basic one has 2 attacks, a furioso has 3 and the death company fares a little better at 4 attacks. Give them Blood Talons, and they can potentially kill everything in combat with them in one turn, not forgetting that Death Company Dreadnaughts get furious charge, with the Blood Talons giving rerolls to wound and each unsaved wound grants an extra attack, until no more wounds are caused. Only downside is the rage rule, they cant be controlled. I was just going to dump a bunch of them in drop pods, and deploy half of them right next to the enemy in the first turn, and watch them have fun fighting them off before the rest join in.
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Messages In This Thread
Next Army - by Nick - 05-11-2011, 12:09 PM
RE: Next Army - by sprogmcjob - 05-11-2011, 05:09 PM
RE: Next Army - by Nick - 05-11-2011, 06:03 PM
RE: Next Army - by Embolden - 14-01-2012, 01:20 PM
RE: Next Army - by Nick - 14-01-2012, 11:30 PM
RE: Next Army - by Embolden - 15-01-2012, 11:56 AM
RE: Next Army - by Nick - 15-01-2012, 12:03 PM
RE: Next Army - by Embolden - 16-01-2012, 07:34 AM
RE: Next Army - by Nick - 16-01-2012, 06:31 PM
RE: Next Army - by Embolden - 18-01-2012, 07:43 AM
RE: Next Army - by Nick - 18-01-2012, 06:36 PM
RE: Next Army - by Embolden - 19-01-2012, 08:06 AM
RE: Next Army - by Nick - 19-01-2012, 06:32 PM
RE: Next Army - by Embolden - 20-01-2012, 12:02 PM
RE: Next Army - by Nick - 20-01-2012, 02:22 PM
RE: Next Army - by Embolden - 24-01-2012, 01:02 PM

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