More info for you as well, a lot of stuff has access to dedicated flyers.
Blood claws with dedicated flyer transport, giving it objective secured? Tasty!
Blood claws with dedicated flyer transport, giving it objective secured? Tasty!
Quote: Deadshot wrote:Grey Hunters
5-10 per unit, 14ppm
Wargear
Power Armour
Bolt Pistol
Bolter (Grey Hunter Only)
Grenades
CCW (Wolf Guard Pack Leader Only)
Special rules
Counterattack
ATSKNF
Acute Senses
CCW are 2ppm
1 per squad may take a power weapon at 15ppm or Power fist at 25ppm
One GH can replace his Bolt Pistol for a plasma pistol 15ppm
For every 5 models, one may take a Special weapon.
One GH may become a WG Pack Leader 15pts
1 GH per detachment may take what I can only assume is a Wolf Banner/Standard. Can't make it out properly.
The WGPL may take weapons from the Melee Weapons and Ranged Weapons lists and may take Melta Bombs.
The WGPL may exchange his BP, CCW, PA and Grenades for TDA, Stormbolter and Power Weapon.
A WGT Pack Leader may take only from the Terminator Weapons.
May take a Rhino, Razorback or Drop Pod or Stormfang Assault Craft
Deadshot wrotereadnought 95pts
Wargear
MM
Power Fist with Built in Storm Bolter
Searchlight
Can take from Dreadnought weapons list.
Can swap PF for
Wolf Claw (retain SB) 5pts
Missile Launcher 10pts
Twin Linked Autocannon 15pts
Can swap SB for Heavy Flamer 10pts
Take Extra Armour 10pts
Smoke Launchers 5pts
Can upgrade to Venerable Status 25pts
One Venerable Dreadnought (must be Venerable, one per army) can swap their MM and PF+SB for the Axe of Fenris and Blizzard Shield. 25pts
May take a Drop Pod
Next is Bjorn.
Deadshot wrote:Bjorn
220pts, Saga of Majesty.
Wargear
Assault Cannon
Smoke Launchers
Searchlight
Special Rules
Venerable
Adds 1 to Steal the Initiative
5+ Invulnerable Save
options
Can swap Assault Cannon for
Plasma or Helfrost Cannon for free
TL Lascannon for 5pts.
Relic: "True Claw?"
Str 10
AP 2
Master Crafted, Shred
Drop Pod option.
Deadshot wrote:
Harald Deathwolf.
190pts base
Wargear
Power Armour
Frost Axe
Bolt Pistol
Grenades
Storm Shield
Thunderwolf Mount. Apparently TW are now Wargear.
Special Rules
Counterattack
Outflank
Independent Character
Acute Senses
ATSKNF
Space Wolf units with the Unit Type Beasts or Cavalry can use his Ld value while within 12" of him.
Saga of the Wolf
Can take up to 2 Fenrisian Wolves for 8ppm
Wolf Scouts
Wargear
Scout Armour
Bolter
Bolt Pistol
Grenades
Power Armour for WGPL
Special Rules
Counterattack
Acute Senses
Infiltrate
Scouts
Move Through Cover
ATSKNF
5-10 Scouts per unit, 14ppm
Can take CCW for 2ppm
One model may become WGPL for 10ppm
WGPL may take Ranged and Melee Weapons and Melta Bombs
Any Scout can swap their Bolter for a Shotgun or CCW for free, or a Sniper Rifle for 1ppm
Up to 2 Scouts may swap their Bolter for a Plasma Pistol or Power Weapon for 15ppm per weapon.
One Scout may swap his Bolter for a Heavy or Special Weapon.
Deadshot wrote:
Blood Claws
5-15 Blood Claws, 12ppm
Wargear
Power Armour
BP
CCW
Grenades
Special Rules
ATSKNF
Acute Senses
Counterattack
Rage
Options
One may swap BP for Plasma Pistol 15pts
One may swap their CCW for a Power Weapon (15pts) or Power Fist (25pts)
One Blood Claw may take a Special Weapon and if the squad numbers 15 models, another Blood Claw may take one too.
One Blood Claw upgrade to WGPL for 10pts
May take Melee and Ranged weapons and Melta Bombs (5pts)
May swap all his gear for TDA, Power Weapon and Stormbolter, and then may take only from the Terminator Weapons
Squad may take Rhino, Razorback, Drop Pod or Stormfang Assault Craft
Skyclaws
5-10 Skyclaws, 15ppm
Wargear
Power Armour
BP
CCW
Grenades
Jump Pack
Special Rules
ATSKNF
Acute Senses
Counterattack
Rage (Skyclaws Only)
Options
2 Skyclaws may swap their Bolt Pistols for
Flamer 5pts
Meltagun 10pts
Plasma Gun or Pistol 15pts
One Skyclaw may swap his CCW for a
Power Weapon 15pts
Power Fist 25pts
One may upgrade to a Wolf Guard Sky Leader
May take from Ranged and Melee Weapons
May take Melta Bombs for 5pts
No option to remove Jump Packs or get a transport of any kind.
Deadshot wrote:
Wolf Guard 90pts base
4 WG, 1 WGPL
Wargear
Wargear
Power Armour
BP
CCW
Grenades
Special Rules
ATSKNF
Acute Senses
Counterattack
Options
+5 Wolf Guard 18ppm
Any model may swap their Bolter for a CCW for free (mix and match allowed)
Any model may take from Ranged and Melee weapons (mix and match allowed)
Any model may have Melta Bombs for 5ppm
The unit may have Jump Packs for 3ppm or Bikes for 7ppm!!!
May take a Rhino, Razorback, Drop Pod or Stormfang Assault Craft OR any of the Land Raiders
NO OPTION FOR TERMINATOR ARMOUR. POSSIBLE IT IS NOW A SEPERATE UNIT
Deadshot wrote:Long Fangs 30pts base
1 Long Fang
1 Long Fang Ancient (sergeant)
Wargear
Bolt Pistol
CCW
Grenades
Power Armour
Special Rules
Counterattack
Acute Senses
Split Fire
ATSKNF
Options
+4 Long Fangs 15ppm
Ancient may swap his pistol or Chainsword for a Power Weapon or Plasma Pistol (15pts) or Power Fist 25pts
Ancient may have Melta Bombs 5pts
4 Long Fangs can have Heavy Weapons and Ancient can have a Special weapon.
One Long Fang can be upgraded to a WGPL for 10pts (only use for the awkward 5th Long Fang I think) for 10pts
May take Melee and Ranged weapons and Melta Bombs (5pts)
May swap all his gear for TDA, Power Weapon and Stormbolter, and then may take only from the Terminator Weapons
Squad may take Rhino, Razorback, Drop Pod or Stormfang Assault Craft
40k- Space marines(5000 pts) Imperial guard (3000 pts) Tau (3000 pts)
Epic 40k-Space marines/Imperial Guard(2000 pts)
Infinity Yu jing (Aprox 1000 pts)
Necromunda Escher Mad capsules Avalanche
Blood bowl Skaven
Epic 40k-Space marines/Imperial Guard(2000 pts)
Infinity Yu jing (Aprox 1000 pts)
Necromunda Escher Mad capsules Avalanche
Blood bowl Skaven