Cheers for the game Chris, was a brutal and enjoyable encounter, sorry I wasn't much help when you were looking for list advice, was so tired I couldn't really concentrate :p.
Right, looking at your list, I would personally drop the tactical squads and Chaplain (need space for Azrael)
I would add in Az, another chunky Bike squad, some fast attack Black Knights and then spend the 300+ points on additional bikes, I like Attack Bikes but use them like I use my Jetbikes, they do nothing 99% of the time but fly around looking places the enemy are not... maybe even look at a Bike squad from the Marine codex with Grav Guns... maybe even drop the Scouts and go for 2 units and/or a Command squad from the Marine dex with 4 Grav Guns and Combi-Grav... hmm choices :p
Also the Thunder Fire cannon with Rad Grenade support makes people cry if they're T4 to begin with
Right, looking at your list, I would personally drop the tactical squads and Chaplain (need space for Azrael)
I would add in Az, another chunky Bike squad, some fast attack Black Knights and then spend the 300+ points on additional bikes, I like Attack Bikes but use them like I use my Jetbikes, they do nothing 99% of the time but fly around looking places the enemy are not... maybe even look at a Bike squad from the Marine codex with Grav Guns... maybe even drop the Scouts and go for 2 units and/or a Command squad from the Marine dex with 4 Grav Guns and Combi-Grav... hmm choices :p
Also the Thunder Fire cannon with Rad Grenade support makes people cry if they're T4 to begin with