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Chaos Codex
#9
That's true of all the new codexes though and is just because there are so many nice units to try out surely? The flip side is that you can create multiple decent lists that can work so that not all chaos/necron/grey knight etc lists look the same.
btw I haven't seen the codex so it could be a pile of, erm, rubbish for all i know!
40K - Dark Angels, Dark Eldar, Necrons; Lord of the Rings - lots; Bloodbowl - Dwarves, Wood Elves; SAGA - Anglo Danes & Welsh; Guildball - Morticians, Engineers; Dropzone/fleet - Shaltari
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Messages In This Thread
Chaos Codex - by Embolden - 09-10-2012, 02:49 PM
RE: Chaos Codex - by stygmatyr - 09-10-2012, 04:33 PM
RE: Chaos Codex - by sprogmcjob - 09-10-2012, 04:57 PM
RE: Chaos Codex - by Embolden - 09-10-2012, 05:33 PM
RE: Chaos Codex - by GoNecrons - 10-10-2012, 02:07 PM
RE: Chaos Codex - by Nick - 10-10-2012, 05:56 PM
RE: Chaos Codex - by Nick - 13-10-2012, 10:08 AM
RE: Chaos Codex - by Nick - 13-10-2012, 11:49 AM
RE: Chaos Codex - by jaqenhgar - 13-10-2012, 01:29 PM
RE: Chaos Codex - by stygmatyr - 13-10-2012, 04:19 PM
RE: Chaos Codex - by Nick - 13-10-2012, 04:20 PM
RE: Chaos Codex - by Nick - 14-10-2012, 10:33 AM
RE: Chaos Codex - by jjakaalbinoboy - 14-10-2012, 11:20 AM
RE: Chaos Codex - by Nick - 14-10-2012, 11:47 AM
RE: Chaos Codex - by jaqenhgar - 14-10-2012, 12:38 PM
RE: Chaos Codex - by Nick - 14-10-2012, 12:44 PM
RE: Chaos Codex - by Embolden - 14-10-2012, 05:40 PM
RE: Chaos Codex - by Sincilbanks - 14-10-2012, 07:01 PM
RE: Chaos Codex - by jjakaalbinoboy - 14-10-2012, 10:21 PM
RE: Chaos Codex - by Sincilbanks - 15-10-2012, 10:50 AM

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