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Things are very quiet here, are you hatching nefarious plans behind closed doors? It will not help you, team taudar have claimed this system, you will only be given this one warning, run or don't, we care not. Prepare to be destroyed (although I may take a few choice specimens back to the dark city....).
40K - Dark Angels, Dark Eldar, Necrons; Lord of the Rings - lots; Bloodbowl - Dwarves, Wood Elves; SAGA - Anglo Danes & Welsh; Guildball - Morticians, Engineers; Dropzone/fleet - Shaltari
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Morning Team!!
Great games last night - I saw the Astra "imperial guard" militairum demolish most opponents, and they looked good while doing it.
How did everyone else get on?
Team Taudar wave serpent spam bested me just in the first. Then we slayed will's tyranids without losing a model.
So as emo space monks and friends, we are doing well!!
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I won both of my games, first against the Tyranids then went on to table the Chaos Space Marines
Good games though, very enjoyable.
40k - Dark Eldar /// Fantasy - Warriors of Chaos
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People available for next week #bringingthepieplate
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A great and close draw with Chris's DE last night and a cheeky win vs some Eldar.
I think the Conclave-star is a good way to go forward after seeing it decimate Wako's Sisters of Battle.. it did look painful for him!
Lets get ready to escalate further!!
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What is a conclave star?
40K - Dark Angels, Dark Eldar, Necrons; Lord of the Rings - lots; Bloodbowl - Dwarves, Wood Elves; SAGA - Anglo Danes & Welsh; Guildball - Morticians, Engineers; Dropzone/fleet - Shaltari
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Ezekiel, 2 x lvl 2 librarians, command squad with 4 meltas, you could also put an apothecary in the command squad. I take a PFG on a librarian giving the whole unit 3+/4++ (apothecary would also give a 5+ FNP), couple that with being permanantly invisible and with any luck shrouded too.
40k - Dark Eldar /// Fantasy - Warriors of Chaos
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Conclave star is pretty nasty at this points level. It's the DA's only form of OP list - still nothing like a WK!
Combine the invisibility, the fact that any of them within 12" can use Mind Worms for 24" casting on 3's.
Just make sure you get the divination power that allows the re-roll of all for your psyker, the re-roll to wound on Mind Worms is hilarious - as you take the X squad/IC loses 3Ld, 1WS, 1I and 1BS for each unsaved wound.
Then psychic shriek them off the table. I did this to a unit of Ultra-Smurf Stern-Guard - watch them roll average 11 on 3D6 and lose at least 4 models.
I wouldn't use it in higher point games as it can be tar-pitted with fearless models in combat, or just use everything to deny invisbility then pie plate with Strength 8 AP2 or higher and you're looking at insta-kill on 2's... without said PFG
:-(