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So after much thought and being left disappointed by the Grek knight book my first list is as follows.....
Ultramarines primary
Chief Librarian Tigurius
= 165
5 Tactical Marines
= 70
5 Tactical Marines
= 70
3 Space Marine Bikers [63]
+ 2× grav-gun [30]
+ Biker Sergeant
+ combi-grav [10]
= 103
Stormraven Gunship [200]
+ twin-linked multi-melta
= 200
Stormraven Gunship [200]
+ twin-linked multi-melta
= 200
Land Raider Crusader
= 250
Imperial fists secondary
Chapter Master [130]
+ Space Marine bike [20]
+ The Shield Eternal [50]
+ artificer armour [20]
+ power fist [25]
= 245
5 Scouts
= 55
3 Devastator Centurions [180]
+ twin-linked lascannon [20]
+ 2× grav-cannon and grav-amp [40]
+ 3× missile launcher [30]
+ Centurion Sergeant [10]
+ omniscope [10]
= 290
1,648 points
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Like it a lot!
The second storm raven is handy, but expensive, I would be temped by a razorback with something nice and another dev cent/bike command for the bike squad should leave enough pts for a grav gun or something for the 5 marines.
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Or.....
Ultramarines primary
Chief Librarian Tigurius
= 165
Command Squad [100]
+ Chapter Banner [15]
+ 4× grav-gun [60]
+ Space Marine bikes [35]
+ Apothecary [15]
= 225
5 Space Marine Bikers [105]
+ 2× grav-gun [30]
= 135
5 Space Marine Bikers [105]
+ 2× grav-gun [30]
= 135
Land Raider Crusader [250]
+ storm bolter [5]
= 255
Imperial fists secondary
Chapter Master [130]
+ Space Marine bike [20]
+ The Shield Eternal [50]
+ artificer armour [20]
+ power fist [25]
= 245
5 Scouts
= 55
5 Scouts
= 55
4 Devastator Centurions [240]
+ twin-linked lascannon [20]
+ 3× grav-cannon and grav-amp [60]
+ 4× missile launcher [40]
+ Centurion Sergeant [10]
+ omniscope [10]
= 380
1,650 points
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Prefer this list, but better support units!
Lots of fast aggressive units that will bode well for objectives!
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Or finally.....
White scars primary (scout, +1 jink, hit and run and scout)
Kor'sarro Khan [125]
+ Moondrakkan [25]
= 150
Command Squad [100]
+ Chapter Banner [15]
+ 4× grav-gun [60]
+ Space Marine bikes [35]
+ Apothecary [15]
= 225
Chapter Master [130]
+ Space Marine bike [20]
+ The Shield Eternal [50]
+ artificer armour [20]
+ power fist [25]
= 245
5 Space Marine Bikers [105]
+ 2× grav-gun [30]
= 135
5 Space Marine Bikers [105]
+ 2× grav-gun [30]
= 135
3 Devastator Centurions [180]
+ twin-linked lascannon [20]
+ 2× grav-cannon and grav-amp [40]
+ 3× missile launcher [30]
+ Centurion Sergeant [10]
+ omniscope [10]
= 290
• Land Raider Crusader
= 250
Ultramarines secondary
Chief Librarian Tigurius
= 165
5 Scouts
= 55
1,650 points
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Hit and Run is massive, stops the army getting mobbed down. +1 jink is handy and jerks the army alive longer.
Still basically the same hitting power, but it's probably more potent thanks to scout.
A prefer this list mate.
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Are you not worried about facing any horde armies?
W40K: Blood Ravens / Orks / Inquisitor / Imperial Guard
Warhammer: Dwarfs
Warmachine: Protectorate of Menoth / Khador / Cygar / Circle
Malifaux: Started Neverborn and Outcasts
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Surprisingly this list is great against hordes, bolters are solid, missiles have blast, crusader has assault cannon and hurricane bolters. Loads of AI fire power.
Hordes rely on tying armies down and this list is basically impossible to do that against, unless it wants to.
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25-08-2014, 10:19 PM
(This post was last modified: 25-08-2014, 10:22 PM by aprilmanha.)
I'll take your word for it I'm not a tournament player
W40K: Blood Ravens / Orks / Inquisitor / Imperial Guard
Warhammer: Dwarfs
Warmachine: Protectorate of Menoth / Khador / Cygar / Circle
Malifaux: Started Neverborn and Outcasts