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30-12-2012, 12:41 AM
(This post was last modified: 06-01-2013, 08:45 PM by Embolden.)
Firstly, great idea Stu!
As for myself, I've painted the Blob and finished them, (55 Guardsman), a Veteran squad including a heavy weapon, but I have plenty to paint/make
Assembled and Basecoated but not painted or no paint on them at all:
2 Vendettas, Company Command squad, Lord Commissar and 25 Marines
Unassembled:
1 Vendetta and 3 Hyperios Defence Missiles
Plenty to do before January the 19th!
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looking good Rob!
40K - Dark Angels, Dark Eldar, Necrons; Lord of the Rings - lots; Bloodbowl - Dwarves, Wood Elves; SAGA - Anglo Danes & Welsh; Guildball - Morticians, Engineers; Dropzone/fleet - Shaltari
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What does the Hyperios Defence Missiles do? I saw 6-9 on a table once. He won the comp btw.
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01-01-2013, 10:04 AM
(This post was last modified: 01-01-2013, 10:05 AM by Embolden.)
They are a Bs3, T6, 2W, 3+ Save Interceptor, Skyfire, Missile Launcher for 35pts each, as a fast attack choice for basically every Marine type, oh and they come in squads of 1-4.
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I just looked these up. They are the answer to the flyer problems people are having. Str8, twin linked vs. flyers and skimmers (heat seek) with sky fire and interceptor.
It is stripping two hull points off AV11-12 flyers in the turn they turn up. We will be seeing more of these for sure.
If I brought Grey Knight allies I could bring 4 and grant them tank hunters too! Holy cow.
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They're nasty for sure, although I deployed mine wrong in game 1 and in game 2 the Necron player passed 3 Junk saves lol, so they're still yet to shoot down a flyer for me. :p
Nasty combo! I don't really want to face a Fire Dragon exarch with Quadgun either tbh, they really make a mess of a flyer per turn...