Redditch Tabletop Gamers Forum
Red War Tournament II discussion - RULES PACK QUESTION PG2 - Printable Version

+- Redditch Tabletop Gamers Forum (https://forum.redditchtabletopgamers.com)
+-- Forum: Fantasy and Sci-Fi Miniature Gaming (https://forum.redditchtabletopgamers.com/forumdisplay.php?fid=35)
+--- Forum: Warhammer 40K (https://forum.redditchtabletopgamers.com/forumdisplay.php?fid=8)
+--- Thread: Red War Tournament II discussion - RULES PACK QUESTION PG2 (/showthread.php?tid=1518)

Pages: 1 2


RE: Red War Tournament II discussion - Embolden - 24-05-2013

I'm still doing the rules pack, missions are done, but I do have a question:

I believe the old 500pt rules set had a limit of 34 combined armour pts limit, so that rules out Landraiders, Anni-Barges, Ghost Arks, Monoliths, Furioso Dreads, Battlewagons etc

But things like normal Dreadnoughts, War Walkers, Falcons, Wave Serpents, Rhinos/Razorbacks, Vindicators etc will be fine... It would stop Anni-Barge spam tabling opponents in 3 turns lol, but I don't want people to feel so limited then don't want to attend...

Another option would be to limit the FOC normal 1 HQ 2 Troops minimum, then additional 1 HQ, 2 Elites, 4 Troops, 2 Fast Attack, 2 Heavy Support (no duplicated units in the none troops slots?)

It's a tough one.. Because limiting the FOC slots someone with say a GK LRC with Psybolt multimelta, storm bolter, Coteaz, some Deathcults and a few squads henchman squads in Razorbacks with psybolt could do well because people cannot even stop the death star from smashing them.. :p


RE: Red War Tournament II discussion - RULES PACK QUESTION PG2 - Simian - 24-05-2013

Quote:I believe the old 500pt rules set had a limit of 34 combined armour pts limit, so that rules out Landraiders, Anni-Barges, Ghost Arks, Monoliths, Furioso Dreads, Battlewagons etc
that seems a reasonable restriction.


RE: Red War Tournament II discussion - RULES PACK QUESTION PG2 - GoNecrons - 24-05-2013

(24-05-2013, 06:44 AM)Embolden Wrote: I'm still doing the rules pack, missions are done, but I do have a question:

I believe the old 500pt rules set had a limit of 34 combined armour pts limit, so that rules out Landraiders, Anni-Barges, Ghost Arks, Monoliths, Furioso Dreads, Battlewagons etc

But things like normal Dreadnoughts, War Walkers, Falcons, Wave Serpents, Rhinos/Razorbacks, Vindicators etc will be fine... It would stop Anni-Barge spam tabling opponents in 3 turns lol, but I don't want people to feel so limited then don't want to attend...

Another option would be to limit the FOC normal 1 HQ 2 Troops minimum, then additional 1 HQ, 2 Elites, 4 Troops, 2 Fast Attack, 2 Heavy Support (no duplicated units in the none troops slots?)

It's a tough one.. Because limiting the FOC slots someone with say a GK LRC with Psybolt multimelta, storm bolter, Coteaz, some Deathcults and a few squads henchman squads in Razorbacks with psybolt could do well because people cannot even stop the death star from smashing them.. :p

Death stars can only be in one place at a time. I like the lop sided lists as it starts to get a bit like rock paper sissor. An all warrior (Silver tide) was great fun and kicked ass until it meet some heavy bolters Tongue

Barges are AV11 with a special rule to take them to AV13 Blush
I won't bring any barges with me. I need room for a Doom scythe or Dooms day Cannon or something else with Doom in the title Big Grin


RE: Red War Tournament II discussion - RULES PACK QUESTION PG2 - Simian - 24-05-2013

Maybe i could do an all jokaero list.... i need to at least take the 6 i have painted. that leaves me with 190 points.....ah i see a flaw here.