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200 points would make sense. essentially 1-2 units maximum per person.
Can do 40K or BA tournament, will do which ever is easier to get the numbers right.
How about we have river up middle and two bridges.
Heavy cover within 12 of both table edges.
Nothing between there and river.
Everyone has an infantry unit 120 points and a tank each.
Winning team is team with most infantry figures on bridge at end of game.
At 930 hooter (I have hooter timer) goes off and that turn ends immediately on that current dice.
All dice back in bag.
The next turn starts and is the last turn.
(28-11-2014, 10:53 PM)Agincourt Wrote: [ -> ]How about we have river up middle and two bridges.
Heavy cover within 12 of both table edges.
Nothing between there and river.
Everyone has an infantry unit 120 points and a tank each.
Winning team is team with most infantry figures on bridge at end of game.
At 930 hooter (I have hooter timer) goes off and that turn ends immediately on that current dice.
All dice back in bag.
The next turn starts and is the last turn.

I like it - game on!
(28-11-2014, 11:00 PM)Stuart Wrote: [ -> ]
(28-11-2014, 10:53 PM)Agincourt Wrote: [ -> ]How about we have river up middle and two bridges.
Heavy cover within 12 of both table edges.
Nothing between there and river.
Everyone has an infantry unit 120 points and a tank each.
Winning team is team with most infantry figures on bridge at end of game.
At 930 hooter (I have hooter timer) goes off and that turn ends immediately on that current dice.
All dice back in bag.
The next turn starts and is the last turn.

I like it - game on!

Love it
(28-11-2014, 10:53 PM)Agincourt Wrote: [ -> ]How about we have river up middle and two bridges.
Heavy cover within 12 of both table edges.
Nothing between there and river.
Everyone has an infantry unit 120 points and a tank each.
Winning team is team with most infantry figures on bridge at end of game.
At 930 hooter (I have hooter timer) goes off and that turn ends immediately on that current dice.
All dice back in bag.
The next turn starts and is the last turn.

Sounds good. Apart from not having any tanks. And my squad will be very small at 120 points. How about points equivalent of 120 plus tank?
(30-11-2014, 07:56 PM)nothin_but_the_rain Wrote: [ -> ]
(28-11-2014, 10:53 PM)Agincourt Wrote: [ -> ]How about we have river up middle and two bridges.
Heavy cover within 12 of both table edges.
Nothing between there and river.
Everyone has an infantry unit 120 points and a tank each.
Winning team is team with most infantry figures on bridge at end of game.
At 930 hooter (I have hooter timer) goes off and that turn ends immediately on that current dice.
All dice back in bag.
The next turn starts and is the last turn.

Sounds good. Apart from not having any tanks. And my squad will be very small at 120 points. How about points equivalent of 120 plus tank?

If you took infantry that would create an imbalance on the scoring potential. I'm sure if we can't find a Sherman or something we can have a proxy, I have my halftrack...
I'm thinking it might be nice to to a multiplayer Tale of X Gamers thing on the last club night before Xmas?

Will, Charlotte, Chris, Terry?
Is the 750 pt 40K mini tournament a no go then?

Should be able to make it along to this Tuesday, so if the 40k tournaments not on and someone does fancy a game let me know.
(09-12-2014, 02:20 PM)jjakaalbinoboy Wrote: [ -> ]I'm thinking it might be nice to to a multiplayer Tale of X Gamers thing on the last club night before Xmas?

Will, Charlotte, Chris, Terry?

Yup would be worth a try! Big Grin
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